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RESIDENT EVIL

----Clock Tip
If you look at the pool table in the Bar Room of the Guest House, you'll notice cue balls reading 12, 6, 3, 9, a clock dial at the end of the table, and 2 cue sticks. This represents a clock; the numbers represents the numbers of a clock, and the cue sticks represents the hands of a clock, the shorter hand being the hour hand and the longer stick being the minute hand. For Jill's storyline, it reads 3:45 and for Chris's storyline, it reads 2:15. What this tip does is that it makes it easier to open the door with the numbered key-pad lock in the beehive room. For Jill, enter 3, 4, 5 and the door will unlock. For Chris, enter 2, 1, 5, and the door will unlock.

Note: The numbers must not have been played with previously for trick to work.


----Defeating the Plant Boss
To save some time, as Jill, don't go into the drug storehouse to make the V-Jolt. Instead just go downstairs and drain out all the water from the basement. Then, once you're done fooling around downstairs, head back upstairs and load flame rounds into your bazooka (assuming you got it) and go into the Plant Boss Room.

When you get there fire at him as usual. It should take about four shots. When you're finished and the plant has been reduce to a pile of purple goo on the middle of the floor, run over to the fireplace and get the helmet key. Doing this should save about fifteen minutes. You don't have to do this if Barry comes in to save you though.

If this doesn't work, do the exact same thing as above, but when you get back upstairs load explosive rounds in your bazooka and fire at will. It should also take about four shots, When you do that the plant should shrink itself and gather itself at the top and bottom of the room. Now exit the room, load flame rounds and go back inside. It should only take four flame rounds to kill it once and for all.


----New Clothes
If you complete the game and rescue everyone then you will be awarded a secret key. To do this:


You must get all the MO Disks located in the rooms of the three floors.
After you get all three Disks, go to the room that is near the the stairs. Once inside move all the way to the end of the hallway. There should be a computer terminal located on the wall. When all the cards are inserted, the door will open.
Go inside the door and follow the path until you come to another door.
After this is done, go to the elevator which will take you to the fourth floor. Here is you will first encounter the last level leader, Tyrant. (He's relatively easy, just run around the room and shoot him. The Magnum and (Jill) bazooka works best.)
After he is dead, run back to the room where you met either Chris or Jill and free him/her.
Once he/she is freed run to the elevator located next to the main entrance. There should be a trunk there, arm yourself with a lot of herbs and spray. Leave one spot open because you will need it for the battery that you will receive along the way.
After you get outside, take the signal flare that is in a box next to the door, and lite it.
The helicopter should appear. Once the helicopter tries to land, the leader Tyrant also shows up. He's much harder now so make sure you have a lot of bullets and herbs. After about 10 shots, the helicopter will drop a rocket launcher. Quickly run and get and use it on Tyrant.
Once he's dead, the game ends. After the credits scroll by, a screen should appear which says: "You have received the special key." Use this key on the 2nd floor of the mansion. It should be the only room that is left unexplored.
After you open the door and go into the closet, move all the way to the end of the rack of clothes. A message should appear which says:
"There is an outfit that fits you perfectly, do you want to put it on?"
Click "Yes" and your characters' clothing will change.


----Remove Emblems
To remove the emblems from the Doom books, examine the books and turn them on their side with the pages facing you. Press X to open the books and retrieve their emblems.


----Rocket Launcher
For unlimited use of the Rocket Launcher finish the game within three hours. After the credits roll you'll see a rocket fly by. Wait for the game to restart, then choose to play on. You'll start the new game with a rocket launcher!


----V-Jolt
Enter the room with the number pad in the dormitory. To create V-Jolt mix UMB No. 2 with water to create the No. 3 chemical. Then mix UMB No. 2 with UMB No. 4 to create Yellow-06. Then mix No. 3 with UMB No. 4 to create No. 7. Next mix Yellow-06 with No. 7 to get No. 13. Finally make more No. 3 and then mix it to No. 13 to make V-Jolt.

An easy way to remember is 1+2=3, 3+4=7, 4+2=6, 6+7=13, 13+3=16 (Water=1.)



RESIDENT EVIL 2

----Alternate Costumes
To get the special costumes you must do the following.

Start a new game on normal difficulty. Don't pick up anything. When you get to the gate that leads to the police station go down the stairs. Down there will be Brad Vickers, the pilot from Resident Evil (he's a ZOMBIE!) Head past him and go up the stairs. Get the herb from the bushes closest to the stairs. Go in the R.P.D. and get the bullets at the desk in the back of the room. Go back to Brad and fill that damb zombie full of bullets. Inspect him and take the special key.

When you get to the dark room there are some lockers, use the key to unlock one and get the costumes. With Claire you get a cool denim jaket and the Colt S.A.A. gun. With Leon you either can choose a leather jacket with a skull on the back or a tank top and a baseball hat.

Note: The quickest way to kill Brad is to get close then walk backwards. Let him lunge at your feet then stomp him in the head. This saves a lot of bullets and only takes away 1/8th of you health.

----Bonus Weapons
If you finish the game in 2 1/2 hours or less on mission A and get a rank of A or B, you will get the rocket launcher with infinite rounds.

On Mission B you have two options: If you finish the game with an A or B ranking and under 3 hours, you'll get infinite sub-machine gun. If you finish the game with an A or B ranking in under 2 1/2 hours you will get infinite rocket launcher sub-machine gun and the almighty gatling gun.


----Extra Ammo
When you are playing as Leon and get the custom parts for a gun don't use them right away. Instead, use all of that ammo up first and then combine them with the custom parts. Bam! Your weapon is full to its mqaximum. Who should say no to free ammo?


----Film "D"
To get film "D", go to the STARS room, second floor of the Police building, and check the desk on the left 50 times. It is a picture of Rebecca.


----Hidden Shotgun Shells
You get the shells in the room where you use the two red jewels. Once the camera angle changes check the two crates with one stacked on top of the other.


----One-Hit Gator Kill
When you fight the gator boss, he starts coming towards you and you see a yellow light on the left wall. If you inspect the light a cylinder will fall and the gator will eat it. While the cylinder is in its mouth, shoot it and the gator will explode!


----Play as Hunk
To play as Hunk, beat the A and B games of either character (Leon or Claire) with an A rating on both. Hunk is one of the SWAT members from Umbrella who's mission is to get to the roof-top from the sewers.


----Play as Tofu
To play as Tofu you must beat 6 scenarios with an A ranking. Tofu's mission is the same as Hunk's -- get to the rooftop from the sewers. However, it's much harder this time as Tofu is only armed with a knife and cannot use guns!


----Ranking System
To get an A ranking, beat the game in under three hours and don't use any First Aid sprays. (You can use herbs, though.)

To get a B ranking, just beat the game in under three hours.

To get a C ranking, finish the game in five to seven hours.

For a D rating, finish the game in seven hours or more. Note that your rank will be lowered by one grade if you use any special weapons or if you saved more than 12 times.


----Reserve Power Control
To activate reserve power, enter the sequence UP, DOWN, UP, UP, DOWN or UP, UP, DOWN, DOWN, UP.


----Safe Combination
The combination for the safe is 2236.


----Super Stamina
For limited invulnerability, mix green, red and blue herbs.






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